Hackers

Fill every square with a hacker, a sentry-bot, or a police unit. Match the wiretap counts on every row and column — then see how many hackers you can smuggle through.

How the wiretap works

Every square gets a unit. The number on each row and column is how many units in that line win — not how many are there.

Hacker wins if a Sentry-Bot sits diagonally next to it (one of the four corner squares).
Sentry-Bot wins if a Hacker sits directly next to it (up, down, left, right).
Police win if they're next to a Hacker or Sentry-Bot that's itself flanked by two Police.

No two units of the same kind may sit directly next to each other. Match every row and column exactly, then rearrange to fit in as many Hackers as the layout allows.

On Easy and Normal, a few squares arrive already filled and locked — evidence already on file. They're marked with a small pin and can't be changed.

Compiling case file…

In progress

Hackers placed0
Lines matched0 / 0